1-bit quantization (black and white), 27
1-pass quality-limited VBR, 286
2-pass bitrate VBR, 286
2-pass CBR, 285
3/4 UMatic, 82
3GPP formats, 438
3-pass codecs, 148
4:2:0 sampling, 25
4:2:2 sampling, 25
4:2:2 vs. 4:4:4 vs. 4:2:0 vs. 4:1:1 vs. “RAW”, 77
4:4:4 sampling, 25
4 × 4 blocks, of H.264, 227
8-bit audio, 32
8-bit grayscale, 28
8-bit per channel, 27
8 mm camcorder format, 82
10-bit 4:2:2, 30
12-bit 4:4:4, 30
16-bit audio, 32
16-bit color, 28
16-bit depth, 31
24-bit audio, 33
“24p”
32-bit and 64-bit float, 33
.wma file format, 341
μ-Law, 558
AAC, + 216
AAC encoders
Apple (QuickTime and iTunes), 216–17
Coding Technologies (Dolby), 220–1
in flash, 466
Microsoft AAC-LC implementation, 221
MPEG-4 export vs. QuickTime export, 217
quality, 218
AAC Low Complexity (AAC LC), 60, 215, 556
ACELP.net, 347
ActionScript Audio Codecs, 466
Active picture, 115
Adaptive deadzone (ADZ), 323
Adaptive Multi-Rate (AMR), 200
Adaptive streaming, 381–4, 460, 461
Adobe Flash Media Live Encoder (AFMLE), 467
Adobe Media Encoder, 466
Adobe Media Encoder CS4, 270
ADPCM, 270
Advanced Audio Coding (AAC), 171, 200
Advanced Simple Profile (ASP), 138, 205–6, 207
Advanced System Format (ASF), 279
Advanced Television Standards Committee (ATSC), 70, 175
Advanced Video Coding (AVC), 224
AES/EBU, 90
A-Law, 558
AMR Narrowband, 556
Analog SD, capturing, 91
Animation, 555
Antialiasing, 98
Apple, 181, 215, 216–17, 247, 430, 431, 523, 526, 527, 530, 535, 540, 541, 543, 544, 551
Apple Lossless, 556
Apple TV, 432
Arithmetic coding, 40
Aspect ratio/pixel shape, 149
ATSC, see Advanced Television Standards Committee
Audio
ActionScript, 466
bit depth, 158
data rate, 159
encoding speed, 161
general-purpose codecs vs. speech codecs, 157
in-box, 513
MPEG-4, 200
sample rate, 158
tradeoffs, 161
bit depth, 162
CBR vs. VBR, 162
channels, 162
data rate, 162
sample rate, 161
stereo encoding mode, 162
Windows Media, 432
Audio compression, 58
Audio connections, 88
Audio noise reduction, 135
Audio-only files for devices, 439
Audio preprocessing, 134
Audio rate control, 60
Audio sample rate, 158
Audio tracks, 537
Authoring codecs, 553
Authoring Dynamic Streaming, 462
Automatic Keyframes, 260
AVCHD, 80
AVC-Intra, 97
Average bit rate (ABR), 160, 186, 188, 219
AVI (Audio Video Interleave), 510–11
Avid, formation of, 524
Balanced audio connections, 89
Baseline profile, 233
BD-J, 410
BD-R, 411
BD-RE, 411
Betacam, 83
Betacam SX, 83
B-frame, 54, 152, 204, 242, 320–1
B-Frame Delta QP, 323
Bicubic, 124
Binary Format for Scene (BIFS), 193, 197–8
Bink, 367
Bit depth, 158
and color space, 149
Bits, 35
Bitstream, 137
BitTorrent, 381
Black-body colors, 1
Blanking areas, 115
BlindPP, 129
BlindPP filter, 107
Blocking, 49
Brightness, 130
Broadcast delay, 293
Broadcast standards, 68
ATSC (Advanced Television Standards Committee), 70
NTSC (National Television Systems Committee), 68–9
PAL (Phase Alternating Line), 69
SECAM (Système Électronique pour Couleur Avec Mémoire), 70
CABAC entropy coding, of H.264, 232
CableLabs, 176
CableLabs specs, 430
Cannon connectors, 90
Capture
analog SD, 91
codecs, 95
AVC-Intra, 97
Cineform, 96
DNxHD, 96
DV, 95
FFV1, 96
Huffyuv, 96
Lagarith, 96
Motion JPEG, 95
ProRes, 96
uncompressed, 95
digital, 92
Carbon, 491
Carbon/AFMES Settings, 469
CBox, 3, 93
CBR, see Constant bitrate
CD-ROM, QuickTime for, 541
Chroma adjustment, 132
Chroma coding and macroblocks, 49–50
Chroma subsampling, 109
CIE (Commission Internationale de l’Eclairage), 5
Cilia, 12
CinemaCraft MPEG-2, 181
Cinepak, 512
Coaxial (coax) connections, 84–5
Codebook, 36
Code-Excited Linear Prediction (CELP), 200, 351
Coding Technologies (Dolby), 220–1
Co-location, 386
Color correction, 129
Color Look Up Table (CLUT), 27
Color space conversion
Color spaces, 22
Common Language Infrastructure (CLI), 474
Communication goals, 62
Component analog, capturing, 91–2
Component RGB, 86
Composite video, 85
Compression, 66
Compression efficiency
Consoles, 241
Constant bitrate (CBR), 60, 160, 186, 188, 285
“Constrained Baseline” profile, 233
Consumer electronics, 203, 424–5
Content delivery networks (CDNs), 385–6
Context Adaptive Variable Length Coding (CAVLC) mode, 232
Conventional MP3 decoder, 191
CoreAVC, 507
Cropping, 115
CRT monitors, 116
Custom quantization tables, 204
D1, 83
D2, 83
D5, 83
D5 HD, 83
D9 (Digital-S), 84
Data compression, 37
Deblock, 129
Decibels (dB), 13
Decoder performance
Default.html, 481
Deinterlacing, 110
blend, 112
bob, 113
field elimination, 111
motion adaptive, 111
motion search adaptive, 111–12
spatial adaptive, 111
Delivery, 66
Desktop Window Manager (DWM), 93, 95
Device revolution, 530
Device video, uniqueness of, 427
DialNorm, see Dialog Normalization
Dialog Normalization, 172
Differential Quantization (DQuant), 55, 232, 323–4
Digidesign, formation of, 524
Digital Betacam, 83
Digital capture, 92
Digital Living Network Alliance (DLNA), 429
Digital rights management (DRM), 489
Digital video workflow, 61
DirectShow, 504
Discrete cosine transformation (DCT), 41
chroma coding and macroblocks, 49–50
Fourier, 41
ringing and blocking, 49
scale factor and quantization parameter, 47
versus wavelet, 76
DisplayPort, 87
Display Window Manager (DWM), 502
DivX Inc., 202
DivX Media Format (DMF), 202
DLL hell, 505
DNxHD, 96
Dolby Digital (AC-3), 171–2, 401, 409
DOS, 497
Downloadable file, 375
Downscaling, 122
DQuant, see Differential Quantization
DTS (Digital Theater Systems), 172–3
DTS-ES, 172
DTS-HD High-Resolution Audio, 409
Duplicated disc, 398
DV 100, see DVCPRO-HD
DV audio record, in 48 kHz 16-bit, 73
DVD + R, 404
DVD + RW, 404
DVD, 396
DVD-R, 403
DVD-RAM, 404
DVD-R DL, 403
DVD-RW, 403
DV/DVCPRO, 554
D-VHS, 82
DVI connectors, 86
DVPRO50, 78
DVR-MS, 515
DXVA, 505
Dynamic range compression, 135
Easy RealMedia Producer, 363, 365
Edge Noise Removal, 322
Encoders, for Windows Media, 294
Encoding mode recommendations, 328–9
Enterprise video, 278
Entropy coding, 36
Envivio, 491
Expression Encoder, 114, 295–7, 491
Expression Encoder, 3, 95, 221, 287, 295, 297, 331, 442, 482, 483
Expression Encoder Screen Capture (EESC) application, 95
Extended profile, 234
F4V, 465
Fast Path player, 477
Fast-Start, 197
ffmpeg, 272
FFV1, 96
Fidelity Range Extensions (FRExt), 223, 234
Filter settings
Final Cut Pro, 528
Final Cut Studio (FCS), 531
Flagship Flix Pro, 271
Flash, 238, 240, 271, 457, 540
Adobe Flash Media Encoding Server, 467
Adobe Flash Media Live Encoder (AFMLE), 467
codec support, 459
for conferencing, 462
early years, 457
encoding, 559
encoding tools for, 466
of FLV, 258
formats and codecs, 463
for interactive media, 462
mobile and CE devices, 459
playback performance, 460
for progressive download, 460
for real-time streaming, 460–1
Rhozet Carbon, 467
streaming technologies, 460
ubiquitous player, 459
uniform rich cross-platform/browser experience, 459
video, introduction of, 458
VP6 and video breakout, 458
Flash Lite 2.0, 463
Flash Lite 3.1, 463
Flash Media Server (FMS), 196, 460
Flash Media Server 2.0, 458
audio codecs, 269
green/blue screen vs. chroma-keyed, 276
need for, 257
On2 VP6 codec, 262
Sorenson Spark (H.263), 259, 260
Automatic Keyframes, 260
Image Smoothing, 260
Minimum Quality, 259
playback scalability, 262
Quick Compress, 259
tools, 270
Flix Standard, 271
FLV, see Flash Video
FMS, see Flash Media Server
Foliage blowing, compression of, 74
Formats for devices
Fourier, Joseph, 41
Fovea, 4
Fragmented MPEG-4 file, see fMP4
Frame size, 148
and rates, 91
FRAPS, 95
Fundamentals of compression
FutureSplash Animator, 257, 457
G3 processor and PC Convergence, 527
G4 processor, 529
G5 processor, 530
General-purpose codecs vs. speech codecs, 157
Global motion compensation (GMC), 204
GraphEdit, 504
Green/blue screen vs. chroma-keyed, 276
H.262, 163
H.263 codec, 552
H.264, 67, 108, 138, 199, 201, 203, 224, 440, 458–9, 530, 551
Baseline profile, 423
drawbacks
encoders
in flash, 465
need for
profiles
settings, for H.264 encoding
B-frames, number of, 242
bitrate, 241
entropy coding, 242
in-loop deblocking, strength of, 243
level, 241
profile, 241
pyramid B-frames, 242
reference frames, number of, 243
slices, 242
uniqueness, 226
4 × 4 blocks, 227
CABAC entropy coding, 232
differential quantization, 232
flexible interlaced coding, 231–2
logarithmic quantization scale, 231
modes beyond 8-bit 4:2:0, 233
multiple reference frames, 229–30
quantization weighting matrices, 232–3
quarter-pixel motion precision, 229
strong in-loop deblocking, 227–8
variable block-size motion compensation, 229
weighted prediction, 231
usage
H.265 and next-generation video codec, 254–5
H.26L, 223
Hardware-accelerated transcoding, 508
Harmonics, 10
HC Encoder (HcEnc), 181
HDCAM, 80
HDCAM-SR, 84
HDCP, 87
HD DVD, 412
HDMI, 87
HDMV, 410
HD-SDI, 88
Hearing, 1, 10
Helix DNA Client, 359
Hi8, 82
High Efficiency AAC (HE AAC), 216
High Profile, 138
Holy Grail, 84
Hosting, 385
Hue, Saturation, and Lightness (HSL), 34
Huffman coding, 36
iLBC, 556
IMA audio codec, 557
Image Smoothing, 260
In-house hosting, 385
Inlet, 491
In-loop deblocking, strength of, 243
In-Loop filter, 322
Inserted keyframes, 152
Instantaneous Decoder Refresh (IDR), 229–30
Intelligent Streaming, 288, 461
Intel switch, 531
Intensity, 93
Interframe vs. intraframe codecs, 76
Interlaced support, 205
Interoperable DRM, 278
Intra profiles, 235
iPod, 530
iPod classic/nano/touch and iPhone, 430–2
IPTV, 318
ISO MPEG-4, 284
Iterated Function System, see Fractal compression
iTunes, 430
iTunes .m4p file, 215
Joint Video Team (JVT), 223, 224
Keyframe rate/GOP length, 151
Keyframe strobing, 151
Lab color mode, 26
Lancsoz, 125
Last floating-point DCT, 205
Legacy Windows Media Video Codecs, 283–4
Live broadcasting, QuickTime for, 543
Live smooth streaming, 487
Logarithmic quantization scale, of H.264, 231
Lookahead parameter, 321
Lookahead Rate Control (LRC), 293, 321
Lossy and lossless compression, 38
Low-latency webcasting, 293
Low-pass filtering, 127
Low power PC playback, 203
Luma adjustment, 129
normalizing black, 130
Luminance, 23
LZ77 (Lempel Ziv 1977) algorithm, 39–40
LZW (Lempel-Ziv-Welch) algorithm, 39–40
M4A file format, 215
Mac, as media platform
Avid, Digidesign, and Radius, formation of, 524
birth, 523
clones, buying, 526
Final Cut Pro, 528
G3 Era and PC convergence, 527–8
G4 Era, 529
Mac OS X, 527
Macromind Director, 525
Multimedia Mac, 525
QuickTime, 527
QuickTime 1.0, 525
QuickTime, 2, 525
QuickTime 2.5 and QuickTime Media Layer, 526
QuickTime, 4, 528
QuickTime 6 and MPEG-4, 529
QuickTime v3, 526
System, 7, 525
MACE (Macintosh Audio Compression and Expansion), 558
MacOS’s Quartz, 95
Macroblock Adaptive Field-Frame (MBAFF), 231
Macromedia, 257
Macromind Director, 525
Main profile, 138, 234, 309, 311–12
Master Movie, 548
Matroska container format (MKV), 350
Media, on Windows, 497
DOS, 497
formats, 510
.WAV file format, 515
AVI (Audio Video Interleave), 510–11
AVI versions, 511
DVR-MS, 515
In-Box Audio Codecs, 513
MPEG-1, 516
MPEG-2, 516
MPEG-4, 516
third-party AVI Codecs, 514–15
Windows Media, 515
NetShow, 499
Silverlight, 509
VLC, 509
Windows, 1–2, 497
Windows 3.0/3.1, 498
Windows 2000, 500
Windows APIs for Media, 503
Windows Media 9 Series, 501
Windows Media Center, 510
Windows Media launches, 500
Windows Vista, 502
Zune Media Player, 509
Media Center Extender, 510
Media Foundation (MF), 507
MediaPlayerTemplate.xap, 481
MediaStreamSource, 476
Mezzanine files, 106
Microsoft AAC-LC implementation, 221
Microsoft Media Server (MMS) protocol, 287
Microsoft RLE, 512
Microsoft Video, 1, 512
Mobile, 203
and CE devices, 459
Moonlight, 473
Mosquito noise, 49
Motion
Motion adaptive deinterlacer, 111
Motion estimation, 52
Motion Match Method, 326
Motion search adaptive deinterlacer, 111–12
Motion Search Range, 325
Moving Picture Experts Group (MPEG), 163, 193
MPEG-2, 96, 106–7, 163–4, 181, 516
for authoring, 174
for broadcast, 174
encoding tools, 179
Layer II, 403
video encoder, 166
MPEG-3, 168
architecture, 194
audio codecs, 200
Adaptive Multi-Rate (AMR), 200
Advanced Audio Coding (AAC), 200
Code-Excited Linear Prediction (CELP), 200
profiles and levels, 199
in QuickTime, 542
streaming, 198
video codecs, 199
MPEG-4 export vs. QuickTime export, 217–18
MPEG-4 part, 10, 224
MPEG-4 part 2 video codec, 199, 201
MPEG audio, 173
MPEG compression
2-pass VBR, 177
aspect ratios, 177
high-quality modes, 177
light hand, preprocess with, 179
progressive best effort, 178
reference frames minimization, 178
MPEG file formats
MPEG IMX, 554
MPEG Licensing Authority (MPEG-LA), 305
MS MPEG-4 versions, 284
Multibitrate encoding, 544
Multimedia Mac, 525
Multiple bitrate encoding (MBR), 379–80
Multiple language audio, 487
Multiple reference frames, of H.264, 229–30
Multithreaded Multiple Bitrate Encoding Hotfix, 292
Music tracks, 539
National Television Systems Committee (NTSC), 68–9
Nearest-neighbor, 123
Nellymoser/Speech, 270
NeXT, 527
NGV (Next Generation Video), 360
None codec, 556
Nonlinear editing systems (NLEs), 30
NTSC, see National Television Systems Committee
NVidia Tegra chip, 433
Ogg
compression efficiency, 349
file format, 350
FLAC (Fast Lossless Audio Codec), 351–2
free format, preference for, 349
licensing costs, avoid, 349
native embedding in firefox and chrome, 349
Speex, 351
support, 350
Theora, 352
OGM, 350
OGV, 350
On2 VP6 codec, 262
On-demand streaming, 287
Open Media Project (OMP), 463
Open Specification Promise, 474
Optical audio connections, 90–1
Optimal viewing distances, for device screens, 424
Overlap filter, 322
PAL (Phase Alternating Line), 68, 69
Palette, 27
Pay A Lot, see PAL
Peer-to-peer (P2P), 381
Perceptual optimizations, 55–6
Perfection At Last, see PAL
Perian, 559
Phones and devices, 423
content, getting, 427
adaptive streaming to devices, 428
attached storage via USB, 427
progressive downloading to devices, 428
sharing to devices, 429
sideloaded content, 428
standard streaming to devices, 428
walled garden, 430
device video, uniqueness of, 427
formats
note, devices of, 430
Photosensitive ganglion cell (PGC), 3
Picture Adaptive Field-Frame (PAFF), 231
Planning, 61
Playback scalability option, 262
Player latency, 294
PlayReady and Windows Media DRM, 289
PlayStation Portable (PSP), 435–6
Windows Media for, 288
Portable Media Players, 241, 423–4
Post-only formats, 81
PowerPC Macs, 474
audio preprocessing, 134
brightness, 130
chroma adjustment, 132
color space conversion
cropping, 115
decoding, 105
deinterlacing, 110
blend, 112
bob, 113
field elimination, 111
motion adaptive, 111
motion search adaptive, 111–12
spatial adaptive, 111
luma adjustment, 129
normalizing black, 130
mixed sources, 114
noise reduction, 126
progressive source, 115
scaling, 121
Preview.png, 481
Processing order, 132
Production format, 76
3/4 Umatic, 82
4:2:2 vs. 4:4:4 vs. 4:2:0 vs. 4:1:1 vs. “RAW”, 77
8 mm, 82
AVCHD, 80
Betacam, 82
Betacam SX, 83
D1, 83
D2, 83
D5, 83
D5 HD, 83
D9 (Digital-S), 84
DCT vs. wavelet, 76
Digital Betacam, 83
DV, 78
D-VHS, 82
DVPRO50, 78
HDCAM, 80
HDCAM-SR, 84
Hi8, 82
IMX, 80
interframe vs. intraframe, 76
post-only formats, 81
subsampled vs. full raster, 76
S-VHS, 82
tape vs. solid state vs. cable, 77–8
XDCAM, 80
Profile support, of H.264, 225
Pro gear, 72
Progressive DVD, 399
Progressive source, 115
Project Starlight, 478
Proprietary Memory Stick flash memory format, 435
Pyramid B-frames, of H.264, 230–1, 242
QDesign Music codec, 557
Qualcomm PureVoice, 557
Quality@Perf, 305
Quality VBR, 186
Quant errors, 33
levels and bit depth, 27
Quantization parameter (QP), 143
and scale factor, 47
Quantization weighting matrices, of H.264, 232–3
Quarter-pixel motion compensation, 204
Quarter-pixel motion precision, of H.264, 229
Quick Compress, 259
QuickTime, 105, 194, 195, 209, 211, 238, 247–8, 250, 523, 535–6
QuickTime 1.0, 525
QuickTime, 2, 525
QuickTime 2.5, 526
QuickTime, 3, 526
QuickTime, 4, 528
QuickTime 6 and MPEG-4, 529
QuickTime Export Component, 271
QuickTime Format, 536
QuickTime Media Layer, 526
QuickTime Player Pro, 550, 560
QuickTime Player X, 561
QuickTime Pro, 105
QuickTime v3, 526
QuickTime VR (QTVR) track, 539–40
Radius, formation of, 524
Random error diffusion, 110
in Windows Media Audio Codecs, 341
Rate Distortion Theory, 55
RealMedia, 357
codecs
format, 358
need for, 357
RealAudio Codecs, 361
RealVideo, for streaming, 359
RealVideo Encoding Tools, 362
RealNetworks, 357
Real Time Messaging Protocol (RTMP), 460
Real Time Streaming Protocol (RTSP), 195, 378
Reference frames, 243
Rhozet Carbon/Adobe Flash Media Encoding Server, 467
RIA (Rich Internet/Interactive Application), 457
Road Pizza, 553
ROM discs and local playback, Windows Media for, 286
Run-Length Encoding (RLE), 39, 555
Sampling sound, 16
Sampling time, 16
Scalable Video Coding (SVC) profiles, 235
need for, 237
profiles, 237
quality scalability, 237
spatial scalability, 236
temporal scalability, 236
usage, 238
Scaling, 121
Screen scraping, 93
SDK Hotfixes, 292
SECAM, 70
Seeing, 1
Serial Digital Interface (SDI) connections, 88
Server latency, 294
Settings.dat, 482
Shannon limit, 38
SHED (Secure Hardware Encoding Decoders), 508
Short header, 205
Silverlight, 240, 279, 294, 473, 509
.NET tooling, 476
broad and extensible media format support, 476
encoding tools for, 491
formats and codecs for, 488
media format support, 476
movies, Silverlight enhanced, 476
performance, 477
for progressive download, 477
for real-time streaming, 477–8
Smooth Streaming, 476
ubiquity, 477
of VC-1, 312
Skin track, 540
Slices, 242
Smooth Streaming
SmoothStreaming.xap, 482
Smooth Streaming Encoder SDK (SSESDK), 305–6, 316, 483, 484, 489
Snow Leopard, 532
Soft lighting, 73
Sorenson Spark (H.263), 259, 260, 261
Automatic Keyframes, 260
Image Smoothing, 260
Minimum Quality, 259
playback scalability, 262
Quick Compress, 259
Sorenson Squeeze, 271, 467, 560–1
Sorenson Video 1 (SV1), 553
Sorenson Video 2 (SV2), 553
Sorenson Video 3 (SV3), 552
Spatial adaptive deinterlacer, 111
Spatial compression, 38
arithmetic coding, 40
chroma coding and macroblocks, 49–50
discrete cosine transformation, 41–9
LZ77 and LZW, advanced lossless compression with, 39–40
methods, 39
run-length encoding, 39
Spatial noise reduction, 128
S/PDIF (Sony/Philips Digital InterFace), 90
Spectral Band Replication (SBR), 216
Sprite tracks, 540
Standard QuickTime Compression Dialog, 545–7
Statmux, 174
Stereo encoding mode, 162
Stereo Music, 362
Streaming
Strong in-loop deblocking, of H.264, 227–8
Studio Profile, 206
Subsampled vs. full raster format, 76
Subtractive VBR, 161
Super sampling, 125
S-VHS, 82
S-Video, 85
System, 7, 525
Systems process video luma, 21
System Stream, 164
Tape vs. solid state vs. cable format, 77–8
TCP (Transmission Control Protocol), 375, 378
Telestream Flip4Factory, 271
Temporal compression, 51
Temporal noise reduction, 128–9
Thumb.jpg, 481
Tracks, 195
Tradeoffs, 161
bit depth, 162
CBR vs. VBR, 162
chanels, 162
data rate, 162
sample rate, 161
stereo encoding mode, 162
Ubiquity, of H.264, 224
UDF (Universal Disc Format) file system, 397
UDP streaming model, 378
UMD (Universal Media Disc), 435
Unbalanced audio connections, 89
Uncompressed capture codecs, 95
Uncompressed video and audio, 15
Universal Plug and Play (UPnP), 429
UYVY/YUY2/YV16/HDYC, 512
V210, 512
VagueDenoiser, 129
Variable bitrate (VBR), 60, 80, 186, 285
Variable block-size motion compensation, of H.264, 229
Variable resolution, working of, 317
Vectorscope, 133
VGA capture systems, 93
VHS (Video Home System), 81
Video buffering verifier (VBV), 138, 141
Video Codec 1 (VC-1), 107–8, 199, 305
drawbacks
need for
tools for, 330
uniqueness, 306
16-bit integer iDCT, 307
block size, 306
dynamic resolution change, 309
in-loop deblocking filter, 308
intensity compensation, 308
quarter-pixel motion estimation, 307
usage
VC-1 encoding, advanced settings for, 320
encoding mode recommendations, 328–9
filter settings, 322
high-quality live settings, 329–30
high-quality offline, 330
insane offline, 330
Lookahead, 321
Motion Estimation Settings, 324–6
VideoType, 326
VC-1 encoding, basic settings for, 318
VC-1 profiles
aspect ratio/pixel shape, 149
balanced mediocrity with video compression, 154–5
bit depth and color space, 149
bitstream, 137
data rates, 138
frame rate, 149
Level, 138
minimum frame quality, 153
Video for Windows (VfW), 503–4
Video Object (VOB) files, 402
Video-on-demand (VOD) /pay-per-view (PPV), 395
Video Quality Expert’s Group (VCEG), 223
Video RAW, 77
Video safe areas, 119
VideoType, 326
Visible light spectrum, 1
Vista Compatibility Hotfix, 292
VLC (VideoLan Client), 509
VoxWare MetaSound and MetaVoice, 347
auto key frames enabled/key frame settings, 266
auto key frame threshold, 267
CBR vs. VBR, 265
compress alpha data, 265
compression speed, 267
drop frames to maintain data rate, 268
drop frames watermark/temporal resampling, 268
implementation, 264
maximum quality/override quantizers, 268
minimum distance to keyframe, 267
minimum quality/override quantizers, 267
noise pre-processing level, 268
professional tools for, 259
sharpness, 268
VBR settings, 269
and video breakout, 458
VP6-S, 264
Walled garden, 430
WAV, 515
Wavelet compression, 56
Wavelet versus DCT, 76
Webcasting, 380
Web page, Windows Media in, 288–9
Web video, 373
Weighted prediction, of H.264, 231
Windows 1.0, 497
Windows 3.0/3.1, 498
Windows 95/98/Me, 498
Windows 2000, 500
Windows Media, 277, 315, 488–9, 515
Advanced System Format, 279
drawback
encoders for, 295
encoding options in
encoding tools, 289
low-latency webcasting, 293
player latency, 294
server latency, 294
VC-1 Encoder SDK, 290
Windows Media Format SDK, 290
Windows Server 2003, 291
Windows XP, Vista, or Server 2008, 291
launches, 500
need for, 278
and PlayReady DRM, 289
usage
and VC-1, 438
Windows Media Video Codecs, 280
Windows Media 9 Series, 501
Windows Media Audio (WMA), 60, 160
Windows Media Center, 510
Windows Media Compatibility, 305
Windows Media DRM, 289
Windows Media Format SDK, 290, 508
Windows Media Player (WMP), 279–80, 508–9
Windows Media Services (WMS), 287
Windows playback, 278
Windows Presentation Foundation (WPF), 474
Windows Server 2003, 291
WMA, see Windows Media Audio
WMV9, 488
WMV 9 PowerToy, 108
WMV/VC-1 decoders, 107
X, 264
CRF mode, 246
great performance, 245
great quality, 246
MB-tree, 246
rapid development, 246
single-slice multithreading, 246
XAML (eXtensible Application Markup Language), 474
Xbox Live Marketplace, 375
XDCAM, 80
XDCAM EX, 555
Xiph, 352
XiphQT, 559
XP, see Windows XP
Y/C, see S-Video
“Yeltsin Walk” pattern, 167
YUV-9 sampling, 26
YV12/NV12/IYUV, 512
Zune Media Player, 509