11.7. Summary

In this chapter, you saw how the process of dynamic modeling is a complementary technique to static modeling that enriches our overall understanding of the problem to be automated, hence enabling us to improve our object blueprint, also known as a class diagram. In particular, you saw the following:

  • How events trigger state changes

  • How to develop scenarios, based on use cases

  • How to represent these as UML interaction diagrams: sequence diagrams or, alternatively, collaboration diagrams

  • How to extract information from sequence diagrams concerning the behaviors expected of objects—that is, the methods that our classes will need to implement—to round out our class diagram

  • How sequence diagrams can also yield additional knowledge about the structural aspects of a system

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