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by Greg Perry
Absolute Beginner’s Guide to C, 2nd Edition
Title Page
Copyright Page
Overview
Contents
Acknowledgments
About the Author
Introduction
Part 1. First Steps with C
1. What Is C Programming?
2. How Do I Get Started in C?
3. How Do I Know What’s Happening?
4. Can I See Results?
5. How Do I Store Stuff?
6. Can C Store Words?
7. What Do #include and #define Mean?
8. Can I Ask the User Questions?
9. How Does C Do Math?
Part 2. The Operating Room
10. What Else Can I Do with Expressions?
11. Can I Compare Two Values?
12. How Do I Test Several Things at Once?
13. Are There More Operators?
Part 3. Keeping Control
14. How Can I Do the Same Stuff Over and Over?
15. Are There Other Loops?
16. What if I Want to Stop in the Middle of a Loop?
17. How Can I Test Lots of Values?
18. How Else Can I Control Input and Output?
19. Can You Tell Me More About Strings?
20. Can C Do My Math Homework?
Part 4. C Programs and Lots of Data
21. How Does C Work with Lists?
23. How Can I Arrange and Alphabetize?
24. What’s the Point?
25. How Are Arrays and Pointers Different?
26. Where’s More Memory?
27. How Do I Store Lots of Data?
Part 5. Form Follows Functions
28. Can My Programs Save Stuff on Disk?
29. Is There Another Way to Save Files?
30. How Can I Better Organize My Programs?
31. How Do Functions Share Data?
32. How Can I Perfect My Functions?
A. Where Do I Go from Here?
B. Playing Around with C Blackjack
C. The ASCII Table
Index
Go Ahead. Plug Yourself Into Prentice Hall Computer Publishing
Inside Front Cover
Order of Operators
Crib Notes
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Copyright Page
Absolute Beginner’s Guide to C, 2nd Edition
Greg Perry
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