-
Real-Time 3D Rendering with DirectX® and HLSL: A Practical Guide to Graphics Programming
Author Paul Varcholik
Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed This step-by-step text demystifies modern graphics programming so you can quickly start writing professional code with DirectX and HLSL. Expert graphics instructor Paul Varcholik starts with th....
Release Date 2014/05