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OpenGL Shading Language, Third Edition
Author Mike Weiblen , Hugh Malan , Barthold Lichtenbelt , John M. Kessenich , Dan Ginsburg
OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to th....
Release Date 2009/07