Book Description
Covers the essential fundamentals of digital video: from video principles, to conversion, compression, coding, interfaces and output.
Written for television professionals needing to apply digital video systems, equipment and techniques to multimedia and /or digital TV applications, as well as for computer system designers, engineers, programmers, or technicians needing to learn how to apply digital video to computer systems and applications. The text is based on the acclaimed industry `bible' The Art of Digital Video, but covers only the essential parts of this larger reference work.
It starts right from the basics from what a digital signal is to the how digital video can be applied.
John Watkinson is an international consultant in Audio, Video and Data Recording. He is a fellow of the AES, a member of the British Computer Society and Chartered Information Systems Practitioner. He presents lectures, seminars, conference papers and training courses worldwide. He is author of many other Focal press books including MPEG2, Art of Digital Video, Art of Digital Audio, Art of Sound Reporduction, Introduction to Digital Audio, Television Fundamentals and Audio for Television. He is also co-author of the Digital Interface Handbook and a contributor to The Loudspeaker and Headphone Handbook.
Book Description
Covers the essential fundamentals of digital video: from video principles, to conversion, compression, coding, interfaces and output.
Written for television professionals needing to apply digital video systems, equipment and techniques to multimedia and /or digital TV applications, as well as for computer system designers, engineers, programmers, or technicians needing to learn how to apply digital video to computer systems and applications. The text is based on the acclaimed industry `bible' The Art of Digital Video, but covers only the essential parts of this larger reference work.
It starts right from the basics from what a digital signal is to the how digital video can be applied.
John Watkinson is an international consultant in Audio, Video and Data Recording. He is a fellow of the AES, a member of the British Computer Society and Chartered Information Systems Practitioner. He presents lectures, seminars, conference papers and training courses worldwide. He is author of many other Focal press books including MPEG2, Art of Digital Video, Art of Digital Audio, Art of Sound Reporduction, Introduction to Digital Audio, Television Fundamentals and Audio for Television. He is also co-author of the Digital Interface Handbook and a contributor to The Loudspeaker and Headphone Handbook.
Table of Contents
- Cover
- Halftitle
- Title
- Copyright
- Contents
- Preface
- 1. Introducing digital video
- 1.1 Video as data
- 1.2 What is a video signal?
- 1.3 Why binary?
- 1.4 Colour
- 1.5 Why digital?
- 1.6 Some digital video processes outlined
- 1.7 Time compression and expansion
- 1.8 Error correction and concealment
- 1.9 Product codes
- 1.10 Shuffling
- 1.11 Channel coding
- 1.12 Video compression and MPEG
- 1.13 Disk-based recording
- 1.14 Rotary-head digital recorders
- 1.15 DVD and DVHS
- 1.16 Digital television broadcasting
- 1.17 Networks
- 2. Video principles
- 2.1 The eye
- 2.2 Gamma
- 2.3 Scanning
- 2.4 Synchronizing
- 2.5 Bandwidth and definition
- 2.6 Aperture effect
- 2.7 Colour
- 2.8 Colour displays
- 2.9 Colour difference signals
- 2.10 Motion portrayal and dynamic resolution
- 2.11 Progressive or interlaced scan?
- 2.12 Binary codes
- 2.13 Introduction to digital logic
- 2.14 The computer
- 2.15 The processor
- 2.16 Timebase correction
- 2.17 Multiplexing
- 2.18 Statistical multiplexing
- 2.19 Filters and transforms
- 2.20 FIR filters
- 2.21 Sampling-rate conversion
- 2.22 Transforms and duality
- 2.23 The Fourier transform
- 2.24 The discrete cosine transform (DCT)
- 2.25 Modulo-n arithmetic
- 2.26 The Galois field
- 2.27 The phase-locked loop
- 3. Conversion
- 3.1 Introduction to conversion
- 3.2 Sampling and aliasing
- 3.3 Reconstruction
- 3.4 Aperture effect
- 3.5 Two-dimensional sampling
- 3.6 Choice of sampling rate
- 3.7 Jitter
- 3.8 Quantizing
- 3.9 Introduction to dither
- 3.10 Requantizing and digital dither
- 3.11 Basic digital-to-analog conversion
- 3.12 Basic analog-to-digital conversion
- 3.13 Oversampling
- 3.14 Gamma in the digital domain
- 3.15 Colour in the digital domain
- 4. Digital video processing
- 4.1 A simple digital vision mixer
- 4.2 Keying
- 4.3 Digital video effects
- 4.4 Graphics
- 4.5 Applications of motion compensation
- 4.6 Motion-compensated standards conversion
- 4.7 De-interlacing
- 4.8 Noise reduction
- 5. Video compression and MPEG
- 5.1 Introduction to compression
- 5.2 What is MPEG?
- 5.3 Spatial and temporal redundancy in MPEG
- 5.4 I and P coding
- 5.5 Bidirectional coding
- 5.6 Spatial compression
- 5.7 A bidirectional coder
- 5.8 Handling interlaced pictures
- 5.9 An MPEG-2 coder
- 5.10 The elementary stream
- 5.11 An MPEG-2 decoder
- 5.12 Coding artifacts
- 5.13 Processing MPEG-2 and concatenation
- 6. Digital coding principles
- 6.1 Introduction
- 6.2 Types of transmission channel
- 6.3 Transmission lines
- 6.4 Types of recording medium
- 6.5 Magnetic recording
- 6.6 Azimuth recording and rotary heads
- 6.7 Optical and magneto-optical disks
- 6.8 Equalization and data separation
- 6.9 Slicing and jitter rejection
- 6.10 Channel coding
- 6.11 Simple codes
- 6.12 Group codes
- 6.13 Randomizing and encryption
- 6.14 Partial response
- 6.15 Synchronizing
- 6.16 Basic error correction
- 6.17 Concealment by interpolation
- 6.18 Parity
- 6.19 Block and convolutional codes
- 6.20 Cyclic codes
- 6.21 Introduction to the Reed-Solomon codes
- 6.22 Correction by erasure
- 6.23 Interleaving
- 6.24 Product codes
- 7. Disks in digital video
- 7.1 Types of disk
- 7.2 Magnetic disks
- 7.3 Accessing the blocks
- 7.4 Servo-surface disks
- 7.5 Winchester technology
- 7.6 The disk controller
- 7.7 Defect handling
- 7.8 RAID arrays
- 7.9 Disk servers
- 7.10 Optical disk principles
- 7.11 Focus and tracking systems
- 7.12 Structure of a DVD player
- 7.13 Non-linear video editing
- 7.14 The structure of a workstation
- 7.15 Locating the edit point
- 7.16 Editing with disk drives
- 8. Introduction to the digital VTR
- 8.1 History of DVTRs
- 8.2 The rotary-head tape transport
- 8.3 Digital video cassettes
- 8.4 DVTR block diagram
- 8.5 Operating modes of a DVTR
- 8.6 Confidence replay
- 8.7 Colour framing
- 8.8 Timecode
- 8.9 Picture in shuttle
- 8.10 Digital Betacam
- 8.11 DVC and DVCPRO
- 8.12 The D-9 format
- 8.13 Digital audio in VTRs
- 8.14 AES/EBU compatibility
- 9. Digital communication
- 9.1 Introduction
- 9.2 Production-related interfaces
- 9.3 SDI
- 9.4 SDTI
- 9.5 ASI
- 9.6 AES/EBU
- 9.7 Telephone-based systems
- 9.8 Digital television broadcasting
- 9.9 MPEG packets and time stamps
- 9.10 Program clock reference
- 9.11 Program Specific Information (PSI)
- 9.12 Transport stream multiplexing
- 9.13 Broadcast modulation techniques
- 9.14 OFDM
- 9.15 Error correction in digital television broadcasting
- 9.16 DVB
- 9.17 ATSC
- 9.18 Networks
- 9.19 FireWire
- 9.20 Broadband networks and ATM
- Glossary
- Index