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Unity Certified Programmer Exam Guide - Second Edition
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Unity Certified Programmer Exam Guide - Second Edition
by Philip Walker
Unity Certified Programmer Exam Guide - Second Edition
Unity Certified Programmer Exam Guide Second Edition
Contributors
About the author
About the reviewers
Preface
Chapter 1: Setting Up and Structuring Our Project
Chapter 2: Adding and Manipulating Objects
Chapter 3: Managing Scripts and Taking a Mock Test
Chapter 4: Applying Art, Animation, and Particles
Chapter 5: Creating a Shop Scene for Our Game
Chapter 6: Purchasing In-Game Items and Advertisements
Chapter 7: Creating a Game Loop and Mock Test
Chapter 8: Adding Custom Fonts and UI
Chapter 9: Creating a 2D Shop Interface and In-Game HUD
Chapter 10: Pausing the Game, Altering Sound, and a Mock Test
Chapter 11: Storing Data and Audio Mixer
Chapter 12: NavMesh, Timeline, and a Mock Test
Chapter 13: Effects, Testing, Performance, and Alt Controls
Chapter 14: Full Unity Programmer Mock Exam
Appendix
Other Books You May Enjoy
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Unity Certified Programmer Exam Guide Second Edition
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