Chapter 2: Using the Canvas API
Chapter 3: Working with Scalable Vector Graphics
Chapter 4: Working with Audio and Video
Chapter 5: Using the Geolocation API
Chapter 6: Using the Communication APIs
Chapter 7: Using the WebSocket API
Chapter 8: Using the Forms API
Chapter 9: Working with Drag-and-Drop
Chapter 10: Using the Web Workers API
Chapter 11: Using the Storage APIs
Chapter 12: Creating Offline Web Applications