Chapter 6 Sharpening the Team Mind

Communication and Collective Intelligence

On June 9, 2012, Children’s Memorial Hospital of Chicago moved 126 patients, many of whom were critically ill, 3 ½ miles from their location in Lincoln Park to the newly constructed Ann and Robert H. Lurie Children’s Hospital in Chicago’s Loop. The move had been carefully planned for over 3 years. Each patient was taken by private ambulance with their own medical team and each with its own police escort. Police closed routes to traffic along the chosen route, and a team of officers and traffic aides set up posts along the route to direct traffic. A dozen ambulances at a time drove between the two hospitals. On moving day, the hospital ran two full-service hospitals with two inpatient wards, two pharmacies, and two emergency departments. After 14 hours of moving patients, the old Children’s Memorial Hospital officially closed its doors. Even though moving day was stressful for both patients and staff, the 3 years of careful, painstaking preparations were the key to the successful operation.1

Moving 126 patients from hospital to hospital in 1 day took 3 years of planning and lots of rehearsal. There were multiple points of failure that were all thoughtfully avoided. As teamwork grows more specialized, teams and their leaders must deal with overcoming communication obstacles and integrating knowledge. The question of how to collect and assimilate data, analyze it and transform it into knowledge, and collaborate with other teams and groups is often left to intuition rather than science.

This chapter examines how team members communicate and develop team intelligence. We discuss communication within teams, the problems that can occur, and how to effectively treat them. We describe the information-dependence problem—the fact that team members depend on one another for critical information. After this, we build a model of team-level collective intelligence. Mental models are causal structures that influence how teams solve problems. We explore the team mind in depth and the nature of transactive memory systems (TMS), which are the ways in which teams encode, store, and retrieve critical information necessary for doing their work. Next, we undertake a case analysis of the effects of different types of training on TMS. Finally, we make some recommendations for team development and review some evidence pointing to the effects of group longevity, particularly in creative teams.

Team Communication

Communication among team members is subject to biases that afflict even the most rational of human beings with the best of intentions (see Exhibit 6-1).

In a perfect communication system, a sender transmits or sends a message that is accurately received by a recipient. There are at least three points of possible error, however: The sender may fail to send a message; the message may be sent, but it is inaccurate or distorted; or an accurate message is sent, but it is distorted or not received

Exhibit 6-1 Communication Failures

Source: Albright, M. (2010, February 23). Man vs. Walmart in blueberry battle; Fight for cheap berries brings clarity on policy from HQ. St. Petersburg Times, p. A1; Katradandjian, O., & Schabner, D. (2011, October). JetBlue flight pilot pleaded for help during tarmac ordeal. ABC News. abcnews.go.com; Austen, I. (2011, October). Blackberry point to equipment failure. The New York Times, p. B6.

  • A breakdown in communication can make even the largest retailers blue. All Frank Maurer wanted was some fresh blueberries from a Port Richey, Florida, Walmart Supercenter. But when the store ran out of the blueberries advertised at $2.50 a pint, the 65-year-old local resident found himself in a fight over rain checks. When a customer service rep told him that Walmart doesn’t have rain checks, Maurer pointed to the fine print in the advertising circular that spells out Walmart’s long-standing policy: “If an advertised item is out-of-stock at your Walmart, upon request, we will issue you a rain check so that you can purchase the item at the advertised price when it becomes available.” Despite the evidence, the rep didn’t budge. Maurer asked to talk to someone in management. The assistant manager didn’t budge, either. A frustrated Maurer began stopping shoppers and telling them of Walmart’s “fraud” and “false advertising.” Walmart called the police. They threatened Maurer with a trespassing arrest if he didn’t leave the store. They then talked with him in the parking lot. Maurer left and tried another Walmart in nearby Hudson, which also echoed the “no rain check” mantra. “I was right. But they bullied, then humiliated me in public for 45 minutes in the parking lot.” When Maurer called up the St. Petersburg Times with his story, Walmart realized it had a serious breakdown in communication. “We screwed up,” said Dan Fogleman, spokesman for the world’s largest retailer. “We are taking this very seriously.” In the wake of the blueberry bungle, all Florida district managers were told in a conference call to be sure workers understand rain checks are available for any advertised special that is out of stock. Reminders to ensure the policy is understood in stores were made part of the weekly corporate instructions dispatched to all store managers coast to coast.

  • The mobile device market is one of the most competitive industries on Earth. In 2011, BlackBerry did itself no favors in the market when users in several parts of the world were without messaging service or Web browsing for 2 days and were not exactly sure why. In online forums, subscribers took parent company Research In Motion (RIM) to task. “Arrogant and disrespectful to its customers,” wrote one user in an online forum. What caused the greatest furor was the slow response from RIM during which users were kept in the dark for more than a day. That followed a failure of the Blackberry Messenger Service the previous month. When the company got around to explaining that a switch failure was to blame, damage had been done in markets such as India and England, where the device remained popular despite the rapidly growing competition from iPhones and Androids. Adding to the company’s misery was a backlog of undelivered data that created further service delays.

  • Misery beyond belief awaited passengers and crew on a JetBlue flight stranded on a Connecticut runway for 7 hours without food, water, and functioning bathrooms. When the flight from Ft. Lauderdale, Florida, to Newark, New Jersey, was diverted due to weather conditions, the passengers and pilot were left to wonder what came next. As afternoon turned to evening, passengers began to demand to be let off the plane due to a 3-hour passenger bill-of-rights, but the pilot told them they had to remain on board. Meanwhile, the pilot begged for assistance from airport officials, including a tug to a gate and noted that he couldn’t “get help from his own company.” For the next 4 hours, passengers were told that the airport had only one tow bar to bring the planes in off the tarmac and that international flights were the priority. Finally, between 8:30 p.m. and 9 p.m., a paraplegic man began to complain of intense pain. According to passengers near him, he had not been moved for leg circulation or been taken to the bathroom since before boarding the plane in Florida. State police, Emergency Medical Services, and an ambulance were called in for him. Other passengers were then allowed to leave the plane. JetBlue released a statement that likely earned no repeat customers: “We apologize to the customers impacted by this confluence of events, as it remains JetBlue’s responsibility to not simply provide safe and secure travel, but a comfortable experience as well.”

by the recipient. In a team environment, the complexity grows when teams of senders transmit messages and teams of recipients receive them. We examine some of these biases and then take up the question of how to effectively deal with their existence.

Message Tuning

People who send messages (e.g., “I have no fuel”; “I did not receive the attached file”) convey their messages in a way that they think best suits the recipient. Message tuning refers to how senders tailor messages for specific recipients. For example, people give longer and more elaborate street directions and instructions to people whom they presume to be nonnatives or unfamiliar with a city.2 Also, senders capitalize on the knowledge that they believe the recipient already has (e.g., “Turn right when you see that big tree that the city pruned last week”). For this reason, team members send shorter, less complete messages to one another because they believe that they can capitalize on an existing shared knowledge base. However, team members often overestimate the commonality of information they share with others. Consequently, the messages they send become less clear.

Message Distortion

Message senders present information that they believe will be favorably received by the recipient and, therefore, distort messages.3 For example, when people present a message to an audience whom they believe has either a pro- or anti-stance on a particular topic, they err in the direction of adopting the audience’s point of view. Because senders who bring bad news are not welcome, they often modify the news. Unfortunately, message distortion can wreak havoc on effective teamwork. Consider how the sexual abuse details in the Jerry Sandusky case were distorted. Former Pennsylvania State University staff members were put on trial in 2011 and were charged with perjury for purposely understating the severity of the child abuse allegations against football coach Jerry Sandusky, brought to their attention by a former assistant coach, Mike McQueary. Mr. McQueary apparently sanitized his version of the witnessed abuse when relaying the details, thereby leading to the staff members’ distorted recount of events.4

Saying Is Believing

The saying-is-believing (SIB) effect occurs when a speaker tunes a message to suit an audience and, in the course of tuning the message, the speaker’s subsequent memories and impressions about the topic change.5 The SIB effect is even more pronounced when the audience validates the communicator’s message.6

Biased Interpretation

Senders are not the only ones who distort messages. Recipients often hear what they want to hear when receiving messages, especially ambiguous ones. For example, when people are given neutral information about a product, they interpret it in a way that is favorable toward their own position. Furthermore, they selectively attend to information that favors their initial point of view and ignore or misinterpret information that contradicts their position.

Perspective-Taking Failures

People are remarkably poor at taking the perspective of others. For example, people who are privy to information and knowledge that they know others are not aware of still act as if others are aware of it, even though it would be impossible for the receiver to have this knowledge.7 This problem is known as the curse of knowledge.8 For example, in one simulation, traders who possessed privileged information that could have been used to their advantage behaved as if their trading partners also had access to the privileged information. Perspective-taking deficiencies also explain why some instructors who understand an idea perfectly are unable to teach students the same idea. Perspective-taking deficiencies explain why teams fail, even though every team member really wants to succeed. Emotional states play a role in effective knowledge transfer. Happy receivers are more likely to absorb and act on new information than angry or frustrated receivers.9 Moreover, knowledge transfer is greater when receivers and senders are in the same high-arousal, affective state, regardless of whether it is positive or negative.

Illusion of Transparency

People believe that their thoughts, attitudes, and reasons are much more transparent—that is, obvious to others—than is actually the case.10 Yet, members of teams often have no idea what their leaders are thinking, but the leaders believe they are being perfectly clear. Part of the reason for the illusion of transparency is that people find it impossible to put themselves in the position of the receiver. For example, when people are told to “tap out with their fingers” famous songs such as “Happy Birthday,” they significantly overestimate the likelihood that a listener will understand which song they are tapping—but the listeners hardly ever do!11 Perhaps it is for this reason that most communicators overestimate their effectiveness. In short, people expect others to understand them more often than others actually do.12

Indirect Speech Acts

Indirect speech acts are the ways in which people ask others to do things—but in indirect ways. For example, consider the various ways of requesting that a person shut a door13:

  1. Close the door.

  2. Can you close the door?

  3. Would you close the door?

  4. It might help to close the door.

  5. Would you mind awfully if I asked you to close the door?

  6. Did you forget the door?

  7. How about a little less breeze?

  8. It’s getting cold in here.

  9. I really don’t want the cats to get out of the house.

Each statement can serve as a request to perform that act, although (except for “close the door”) the sentence forms are not requests but assertions and questions. Thus, statements 2 through 9 are indirect speech acts; a listener’s understanding of the intention behind a communicator’s intention requires an extra cognitive step or two—and can often fail, especially in cases of stress.

Indirect speech acts are a function of the magnitude of the request being made (i.e., trivial requests, such as asking someone for the time of day, are easy to accommodate; asking someone if you can have a job is much more difficult to accommodate), the power the recipient has over the sender, and the social distance in the culture.14 Thus, as the magnitude of requests increases, the power distance increases, and the social distance increases, requests made by team members will become more indirect.

Uneven Communication

The uneven communication problem refers to the fact that in virtually any group a handful of people do the majority of the talking. For example, in a typical five-person group, two people do over 70 percent of the talking; in a six-person group, three people do over 70 percent of the talking; and in a group of eight, three people do 67 percent of the talking.15 Unfortunately, people who do the majority of the talking may not be the people who are the most informed about the problem. Exhibit 6-2 plots the percentage of communication attributed to each member in groups of four, six, and eight members; in all cases, communication is uneven and skewed.

Absorptive Capacity

Absorptive capacity is a person’s ability to transform new knowledge into useable knowledge. Absorptive capacity involves knowledge assessment, knowledge assimilation, and knowledge application. For example, team members high in absorptive capacity would agree with statements such as the following: “the people in my team are able to decipher the knowledge that is most valuable to us” (assessment), “the shared knowledge in my team makes it straightforward to understand new material in our technical areas” (assimilation), and “my team can adapt our work to utilize new technical knowledge” (application).16

In addition to absorptive capacity, a relevant question concerns the extent to which the team member is embedded in the relevant community of knowledge. Thus, experienced community of practice is the extent to which a person is engaged with the given

Exhibit 6-2 Distribution of Participation as a Function of Group Size

Source: Shaw, M. E. (1981). Group dynamics: The psychology of small group behavior (3rd ed.). New York: McGraw-Hill.

practice community.17 Key indicators of involvement in relevant knowledge communities include the following: open communication among members (e.g., “I feel comfortable communicating freely with others in my technical specialty”); a shared vocabulary (“There is a common understanding within my technical specialty of the words and meanings that are used within the technical specialty”); recall of previous lessons (“Participating in meeting with members of my technical specialty helps me to remember things we have learned”); and learning from one another (“I learn new skills and knowledge from collaborating with others in my technical specialty”).18

Do shared knowledge and shared communities improve team performance? Field studies reveal that teams high in knowledge-sharing practices have higher customer satisfaction and better performance.19 A meta-analysis of 4,795 groups revealed that information sharing in groups predicted team performance.20 In one investigation, a comparison of businesses operating under the same industry conditions examined how executives in each business understood, searched for, and used knowledge that could create unique advantages for their firms. The strategic outcomes of firms were predicted by managers’ understanding of the company’s micro-level knowledge processes. In particular, not only do senior leaders differ in their beliefs about what information is available in their companies, but also their beliefs lead to different scanning orientations. In particular, knowledge becomes a strategic resource when managers engage in proactive scanning (mindful and rich search efforts) and then put knowledge into practice via knowledge adaptation (clever, improvisational solutions to problems) and knowledge augmentation (challenging, changing, and expanding knowledge).21

Different from absorptive capacity is adaptive capacity. Adaptive capacity refers to a team’s ability to adapt their strategy in the face of change and upheaval. For example, in a simulation in which teams managed a new city that required growth strategies, but were then abruptly switched to manage a city that was already established and required revitalization strategies, teams that formed similar and accurate strategy mental models and also shared goal-relevant information were more successful.22

The Information Dependence Problem

By pooling their different backgrounds, training, and experience, team members have the potential to work in a more informed fashion than would be the case if the decision were relegated to any single person. The fact that team members are dependent on one another for information is the information dependence problem. As an example of information dependence in groups and the dire consequences it can have, consider the case in Exhibit 6-3.

Exhibit 6-3 Information Dependence

Source: Based on Larson, C. E., & LaFasto, F. M. J. (1989). Teamwork: What must go right/what can go wrong. Newbury Park, CA: Sage. Copyright 1989 by Sage. Reprinted by permission of Sage Publications.

In 1955, Jonas Salk announced the development of the first polio vaccine. In the previous year before Salk’s public announcement for launching efforts for nationwide vaccination, the Centers for Disease Control convened a group of six vaccine manufacturers. These manufacturers met with the Division of Biological Standards, Jonas Salk, and a number of other experts to discuss issues related to the production of the vaccine. Some of the manufacturers shared with the group that they had encountered problems during their efforts to inactivate the virus during the manufacturing processes. One of the manufacturers began to explain how his company’s process had been more effective and successful at inactivating the virus. Early in this representative’s explanation, a member from another vaccine manufacturer left the room to take a phone call and came back after the discussion was finished. Within 2 weeks of the start of the nationwide vaccination program, the Centers for Disease Control began to receive reports of polio. Significantly, the children who had received the vaccine 6 to 8 days earlier had contracted polio, almost without exception, in the leg or arm where they had received the polio vaccination. Of the half-dozen reported cases, the contaminated vaccine, containing the live virus, was manufactured in the lab of the representative who took the phone call during the pivotal discussion on inactivating the virus.

When the team consists of members who come from different functional areas—with different areas of expertise, different information, different priorities, and different perceptions of problems and opportunities—the information dependence problem is exacerbated.

The Common Information Effect

Consider a typical group decision-making task in the ABC Company. Suppose a three-member top-executive committee, Allen, Booz, and Catz, is charged with the task of hiring a new manager for an important division within ABC. The company has determined that six pieces of information are critical to evaluate for this position:

  • Previous experience (A)

  • Academic grades (B)

  • Standardized test scores (C)

  • Performance in round 1 interview (D)

  • Cultural and international experience (E)

  • Letters of recommendation (F)

Allen, Booz, and Catz have narrowed the competition down to three candidates: Kate, Ken, and Kerry. As is standard practice in the company, members of the hiring committee specialize in obtaining partial information about each candidate. Stated another way, each member of the hiring committee has some of the facts about each candidate, but not all of the facts. Thus, Allen, Booz, and Catz are information dependent on one another.

What will happen when they discuss various candidates for the job? Consider three possible distributions of information (see Exhibit 6-4):

  • Nonoverlapping case Each partner, Allen, Booz, and Catz, has unique information about each candidate.

  • Distributed, partial overlap Each partner not only knows something about each candidate that others also know (common information) but also knows some unique information.

  • Fully shared case Each partner knows full information about each candidate. In this sense, the partners are informational clones of one another.

The only difference among these three cases is the information redundancy, or how equally the information is distributed among decision makers. The collective intelligence of the partners is identical in all three cases. Does the distribution of information affect the way the partners make decisions? In a rational world, it should not, but in real teams, it does. The impact of information on the aggregate decision of the team is directly related to the number of members of the team who know the information prior to making a group decision. Stated simply, information that is held by more members before team discussion has more influence on team judgments than does information held by fewer members, independent of the validity of the information.

Exhibit 6-4 Three Possible Distributions of Information

Simply put, the main determinant of how much a given fact influences a group decision is not the fact itself, but rather, how many people happen to be aware of this fact prior to group discussion. This team fallacy is known as the common information effect.23

This means that even though (in an objective sense) the six pieces of information are really equally important, the top management group will tend to overemphasize information (such as A and C in the distributed case) more than is warranted.

The common information effect has several important consequences. First, team members are more likely to discuss information that everyone knows, as opposed to unique information that each may have. This often means that technical information (which is often not fully shared) is not given the weight that experts believe it should have. Information that people have in common is not only more likely to be discussed, but it also gets discussed for a longer period of time, and this too can exert a significant bias on the integrity of decision making. People are better at remembering information they have read or described more than information they hear from others.24 The result is that teams often fail to make the decision that would be supported if all the team members had full information about the choices.

Hidden Profile

A hidden profile is a superior decision alternative, but its superiority is hidden from group members because each member has only a portion of the information that supports this superior alternative.25 Stated another way, the information held in common by group members favors a particular choice, whereas the unshared information contradicts the choice.

For the sake of example, let’s consider an executive meeting, in which three candidates (Alva, Jane, and Bill) are under consideration for promotion to partner in the organization—obviously, an extremely important decision. Each of the three candidates has been with the company for some number of years; each has made a different number and type of accomplishments. The executive group can promote only one person for the position at this time.

The group can benefit the organization by pooling individual members’ information so as to gain a complete picture of the qualifications of each candidate. This is particularly important when individual members of the decision-making team are biased by virtue of their own agendas.

Information that is known to only one or a few members will often be omitted from discussion.26 Team members are more likely not only to mention information if it was known to all before discussion but also to bring it up repeatedly and dwell on it throughout the discussion. Thus, the team decision will often reflect the common knowledge shared by members before discussion rather than the diverse knowledge emanating from their unique perspectives and experiences.

Consider the scenario in Exhibit 6-5. In this situation, the initial bias favors Bill. At the outset of the meeting, each team member has more information about him (five pieces of information). The information the team has about Bill is fully shared, meaning that all team members are apprised of this candidate’s qualifications prior to the meeting. Obviously, Bill has done an excellent job of marketing his own achievements within the organization!

Exhibit 6-5 Hidden Profiles

However, consider Alva, who has a combined total of eight pieces of favorable information supporting his candidacy for the partnership. However, each member of the executive team is privy only to three pieces of information about this candidate, and the information is not redundant. In an objective sense, Alva is by far the most qualified; yet his accomplishments are not fully shared among the top management team—a factor that will not be corrected with discussion (at least unstructured discussion).

If this team was immune to the common information effect, and the members optimally combined and pooled their unique information, a hidden profile would emerge. A hidden profile is a conclusion that is apparent only after team members have fully shared information. In this case, Alva would prevail.

Common information also affects people’s memory for team discussions. People recall fewer unshared arguments from team discussion.27 Moreover, analysis of recorded discussions reveals that unshared arguments are less likely to be expressed.28

Best Practices for Optimal Information Sharing

Unstructured, free-style discussion, even among trained professionals who have every motivation to make an accurate diagnosis, is insufficient for ensuring the quality of outcomes. We want to point out some plausible-appearing solutions that do not work, either because they actually reinforce the problem or do not address the problem adequately.

Things That Don’t Work

There are a lot of plausible-sounding strategies for reducing the common information effect that, unfortunately, are ineffective and may cause more harm than good, such as the following:

Increase the Amount of Discussion

Even when teams are explicitly told to spend more time discussing information, they still fall prey to the common information effect.29

Separate Review and Decisions

In one investigation, team members were given instructions intended to curb the common information effect.30 Team members avoided stating their initial preferences and were encouraged to review all relevant facts. However, the discussion primarily favored those facts initially shared by team members (67 percent of all shared facts were discussed in contrast to 23 percent of unshared facts).

Increase the Size of the Team

As team size increases but the distribution of information stays the same, the tendency to discuss common information increases. For example, the common information effect is more pronounced in six-person groups than in three-person groups. In a typical three-person group, 46 percent of shared information is mentioned, in contrast to only 18 percent of unshared information. This difference is even larger for six-person groups.31 Moreover, if unique information is held by racially diverse members, even less information is shared.32

Increase Information Load

If members of the team are given additional information but the relative distribution of information remains the same, the common information effect still plagues the team.33 In fact, the bias to discuss shared information is most likely to occur when there is a large number of “shared” facts to discuss. Groups perform better when they can reduce their cognitive load.34

Accountability

Accountability refers to the extent to which people and teams feel responsible for their actions and decisions. Surprisingly, teams that are accountable are less likely to focus on unshared information than groups that are not held accountable.35 Many professional teams are highly accountable for their decisions. For example, in one investigation, medical teams, composed of a resident, an intern, and a third-year medical student, were given information about a patient and asked to reach a diagnosis. Videotaped analysis of the discussion revealed that shared information about the patient was mentioned more often (67 percent) than was unique information (46 percent). More disconcerting was that the teams offered incorrect diagnoses substantially more often for the hidden profile patient case than the standard patient cases: Overall, 17 of the 24 hidden profile cases were diagnosed correctly (a hit rate of about 70 percent), whereas all of the standard (shared information) cases were correctly diagnosed. Clearly, the medical teams’ overreliance on previously shared information and the inability to appropriately utilize unique information led to worse decisions.36 In contrast, when groups are made to be accountable for their process (rather than outcome), they are more likely to repeat unshared information and make better decisions.37

Prediscussion Polling

One of the most common strategies for beginning a discussion is polling the group. However, this strategy can have extremely negative effects on the quality of the discussion that follows if the initial preferences of the team members are based on insufficient information. If the group is unanimous, members may not see the point of discussion. Furthermore, the very act of polling triggers conformity pressure, such that lower-status group members, eager to secure their position in the organization, may agree with the majority. For example, in teams deciding which of two cholesterol-reducing drugs to market, initial preferences were the major determinants of the group’s final decision.38 Moreover, people tend to regard the information that they possess to be more valid than other information.39

Effective Interventions

Fortunately, there are ways to defeat the common information effect. They have one thing in common: They put the team leader in the position of an information manager. In fact, having a leader in the team can be an advantage in itself. Team leaders are consistently more likely than are other members to ask questions and repeat unshared (as well as shared) information.40 Leaders play an important information management role during team discussion by focusing the team’s attention, facilitating communication, stimulating member contributions, and ensuring that critical information brought out during discussion is kept alive and factored into the team’s final decision. The type of leader is also important. Directive leaders are more likely than participative leaders to repeat unshared information and consequently identify the best options.41 Leaders with more experience are also more effective.42 The common information effect can be substantially reduced when leaders and teams actively do the following:

Redirect and Maintain the Focus of the Discussion to Unshared (Unique) Information

The more team members repeat common information, the less likely they are to uncover hidden profiles.43 The leader should be persistent in directing the focus of the discussion to unique information. Furthermore, the leader must reintroduce noncommon information after it has been dismissed. The longer the delay in mentioning unique items of information, the lower the team’s performance.44

Approach the Task as a “Problem” to Be Solved, Not a “Judgment” to Be Made

Leaders should define the task as a “problem” to be solved with “demonstrable evidence” and explicitly state that they are not interested in personal opinion and judgment. Teams are less likely to overlook unshared information if they believe that their task has a demonstrably correct answer.45

As an example, consider the instructions given to a panel of jurors. Members of the jury are explicitly told to pay attention to the facts and evidence. They are cautioned that the lawyers representing the parties in the case are not witnesses but rather are attempting to sway members of the jury to adopt a particular belief. It is precisely for this reason that trial lawyers have an opportunity to dismiss potential jurors who are regarded as unable to consider the facts because their mind is already made up—that is, they enter the courtroom with a particular bias or belief.

Rank Rather Than Choose

When teams are instructed to “rank” candidates or alternatives, they are more likely to make the best decision than when they are simply told to “choose.”46 When teams are asked to choose, people make comparisons among candidates, and if the best candidate is a hidden profile, teams are likely to choose the wrong candidate.

Consider the Decision Alternatives One at a Time

Leaders should make sure their team discusses one alternative fully before turning to the next.47

Heighten Team Members’ Awareness of the Types of Information Likely to Be Possessed by Different Individuals

When team members are personally identified, the likelihood that unshared clues will be mentioned during discussion increases.48 When team members know who has expertise in specific knowledge domains, the amount of unshared information discussed increases significantly.49 Moreover, when groups are prompted to reflect upon who-knows-what, they make better decisions.50 In studies of groups that contain a “minority” information holder, groups make more profitable use of that knowledge when the minority information holder also possesses different information; in this sense, the social category differences signal important informational differences.51

Suspend Initial Judgment

One of the most effective strategies for avoiding the common information effect is to caution team members against arriving at a judgment prior to the team discussion. The common information effect is a direct result of the biases that people bring to discussion, not the team discussion itself.52 The more group members choose the same alternative prior to the group discussion, the more strongly the group prefers information supporting that alternative.53 Even in the absence of dysfunctional group-level processes, group members tend to stick to their initial, suboptimal decision preferences due to their tendency to evaluate information in a way consistent with their initial preference. In fact, even when all relevant information is exchanged by group members, nearly 50 percent of all groups fail to detect the superior alternative!54

Build Trust and Familiarity Among Team Members

Members who are familiar with one another are less likely to make poor decisions resulting from the common information effect than members of those teams who are unacquainted.55 The more team members perceive themselves to be cooperatively interdependent with others on their team, the more they share information, learn, and are effective.56 Conversely, team members who are competitive with one another withhold unique information compared to members who are cooperative.57 Groups who realize that they share a goal of elaborating on information are more likely to make better decisions than groups who do not elaborate.58 The willingness to share information in a mixed-motive situation may depend on whether people have a pro-self or pro-social orientation. Pro-social people consistently reveal their private and important information, but pro-self individuals strategically conceal or even lie about their private and important information.59

Team Reflexivity

This is the process of discussing the groups’ tasks and goals and the way in which those goals can be reached.60 When group members don’t initially realize the importance of elaborating on information, team reflexivity increases the degree to which the team understands the importance of information elaboration.61 Team reflexivity encourages information elaboration and enhances decision quality.

Communicate Confidence

Teams whose members are encouraged to express confidence about their decisions and judgments perform more effectively and learn significantly more from their interaction than do teams whose ability to communicate confidence during interaction is reduced.62 Team members who self-servingly attribute a group’s past successes to themselves are more likely to share unique information and consider more divergent alternatives.63

Minimize Status Differences

In one investigation, groups contained either equal-status members or unequal-status members.64 In some of these groups, the critical information required to make the best decision was given only to the low-status member. As compared with equal-status groups, mixed-status groups made poorer decisions and made fewer references to the critical information than the equal-status groups. Perhaps it is for this reason that nurses and doctors at St. Francis Hospital and Medical Center “level the authority gradient”; everyone in the surgical room—regardless of role—is called by their first names, and not by their titles.65 Moreover, in elaborate role-plays, doctors and nurses reverse roles so they learn how they treat others. Dr. Ellner immediately realized that he treated subordinates in a condescending fashion when a nurse took on the role of doctor and he felt the effects.

Virtual Teaming

It may seem paradoxical to suggest that a group who could meet face-to-face choose a virtual meeting instead, but a large-scale analysis of 94 studies of 5,596 groups indicate that virtuality improves the sharing of unique information in groups, which is linked to performance in face-to-face meetings. However, the effects of virtual teaming on openness of information sharing appear to be curvilinear, such that low levels of virtuality improve openness of information sharing but high levels hinder it. In other words, virtual teaming enhances the process of sharing unique information within a group, but hinders the process of promoting openness of information sharing. We discuss virtual teaming in greater depth in Chapter 13.66

Collaborative Problem Solving

Collaborative problem solving requires that groups generate new information and make inferences that no individual group member could have inferred. In this regard, three types of inferences may be distinguished: individual (as generated by a single team member), shared (generated by the group, who all possess the information), and collaborative (new information that can be inferred from individual members’ information). Groups are best able to generate inferences from shared information, followed by individual information, but are least adept at generating collaborative inferences. One strategy for improving the quality of pooled information during collaborative problem solving is by allowing individual group members the time to internally recall and record details of personal experience or observation that can later be shared with the group as a whole. Another strategy that improves collaborative problem solving is requiring the group to follow a prescribed script of information gathering and sharing processes. This structured script or training regimen allows each group member to experience the same process and problems, establishes time for individual and group work phases, and encourages positive argument construction.67

Collective Intelligence

Team Mental Models

Mental models are mental representations of the world that allow people to understand, predict, and solve problems in a given situation.68 Mental models can represent a simple physical system, such as the trajectory of a thrown object; mental models also can represent a complex social system, such as an organization or financial system.

A team mental model is a common understanding that members of a group or team share about how something works.69 From this, members form expectations about what others will do in a given situation. Team members have mental models not only about the work they do but also about the operation of their team. Mental models do not develop naturally; rather, team mental models develop through the process of role identification behaviors (through which team members share information regarding their specialized knowledge, skills, and abilities).70 Teams with a cognitive foundation, like a mental model, perform better than teams that lack a cognitive foundation.71

There are two key considerations in terms of the mental models that members have about their actual work: the accuracy of the model and the degree of correspondence (or noncorrespondence) between members’ models.

Accuracy

Suppose that you are asked to explain how the thermostat in your house operates.72 According to one (erroneous) model, the “valve” model, the thermostat works much like the accelerator in a car. People who hold a valve mental model of a thermostat reason that just as greater depression of the accelerator causes the car’s speed to increase at a faster rate, turning the thermostat setting to high temperatures causes the room temperature to increase at a faster rate.

A different (and correct) mental model is the “threshold” model, in which the heat is either on or off and the thermostat setting determines the duration for which the heat is on. The greater the discrepancy between the current room temperature and the thermostat setting, the longer the heat will be on. These two models have different implications for how people set the thermostat in their homes. People with valve models will continually adjust their thermostat setting in an effort to reach a comfortable room temperature. In contrast, those with threshold models will determine at what temperature they are comfortable and set the thermostat to only one or two settings per day, a nighttime setting and a daytime setting. Thermostat records reveal that people’s models of how thermostats operate predicted the stability of their actual thermostat settings.

This simple analogy illustrates an important aspect of the use of mental models in problem solving: The use of an incorrect mental model can result in inefficient or undesirable outcomes. People with an incorrect mental representation of a thermostat as a valve will spend greater time and effort adjusting the thermostat setting. In addition, they will be perpetually uncomfortable because they will be either too warm or too cold.

If team members hold erroneous mental models concerning the task at hand (because they either lack technical training or communicate poorly), their well-intentioned behaviors could produce disastrous results.

Correspondence

Effective teams adapt to external demands and anticipate other members’ information needs because of shared or compatible knowledge structures or team mental models. For example, when novel or unexpected events are encountered (such as when one airplane enters another’s airspace), teams that cannot strategize overtly must rely on preexisting knowledge and expectations about how the team must perform to cope with task demands. The greater the overlap or commonality among team members’ mental models, the greater the likelihood that team members will predict the needs of the task and team, adapt to changing demands, and coordinate activity with one another successfully.73 For example, the negative effects of fatigue on air crew performance can be overcome when crews develop interaction patterns over time.74 An investigation of 69 software development teams revealed that “expertise coordination”—the shared knowledge of who knows what—was a key predictor of team performance over and above expertise and administrative coordination.75

The following example, taken from Perrow’s book on normal accidents, illustrates the concepts of accuracy and correspondence:76

On a beautiful night in October, 1978, in the Chesapeake Bay, two vessels sighted one another visually and on radar. On one of them, the Coast Guard cutter training vessel Cuyahoga, the captain (a chief warrant officer) saw the other ship up ahead as a small object on the radar, and visually he saw two lights, indicating that it was proceeding in the same direction as his own ship. He thought it possibly was a fishing vessel. The first mate saw the lights, but saw three, and estimated (correctly) that it was a ship proceeding toward them. He had no responsibility to inform the captain, nor did he think he needed to. Since the two ships drew together so rapidly, the captain decided that it must be a very slow fishing boat that he was about to overtake. This reinforced his incorrect interpretation. The lookout knew the captain was aware of the ship, so did not comment further as it got quite close and seemed to be nearly on a collision course. Since both ships were traveling full speed, the closing came fast. The other ship, a large cargo ship, did not establish any bridge-to-bridge communication, because the passing was routine. But at the last moment, the captain of the Cuyahoga realized that in overtaking the supposed fishing boat, which he assumed was on a near parallel course, he would cut off that boat’s ability to turn as both of them approached the Potomac River. So he ordered a turn to the port.

The two ships collided, killing 11 sailors on the Coast Guard vessel. Clearly, the captain’s mental model was incorrect. In addition, there was a lack of correspondence between the captain and the first mate’s mental models.

In one investigation of 83 teams working on a complex skill task over a 2-week training protocol, both mental model accuracy and mental model correspondence were tested.77 Accuracy was the stronger predictor of team performance. And, the teams’ ability was more strongly related to accuracy than to mental model correspondence.

The Team Mind: Transactive Memory Systems

Many people supplement their own memories, which are known to be highly limited and unreliable, with various external aids. For example, PDAs and GPSs allow us to store and retrieve important information externally rather than in our own long-term memory. Similarly, other people (e.g., friends, family, coworkers, and teammates) also function as external memory aids.

A transactive memory system (TMS) is a shared system for attending to, encoding, storing, processing, and retrieving information.78 Think of TMS as a division of mental labor. When each person learns in some general way what the other people on the team may know in detail, team members can share detailed memories. In essence, each team member cultivates the other members as external memory, and in doing so, they become part of a larger system. A TMS develops implicitly in many teams to ensure that important information is not forgotten. A TMS is a combination of two things: knowledge possessed by particular team members and awareness of who knows what. In this way, a TMS serves as an external storage device, such as a library or computer that can be visited to retrieve otherwise unavailable information. Teams that have a TMS have access to more and better information than any single group member does alone. A TMS is more beneficial to small groups that use quality as a performance measure, but more beneficial to large groups, groups in dynamic task environments, and groups in volatile knowledge environments that involve time as a critical performance measure.79

Team members instinctively expect that the “experts” on the team will remember the details most closely associated with their area of expertise. Even when the experts are not so clearly defined, people specialize in remembering certain kinds of information, and it is generally understood by all members of the team (although often implicitly) which person is to remember what. This way of processing information provides an advantage to teams because they collectively remember and use more information than individuals acting on their own—even the same number of individuals considered separately.

The main disadvantage is that team members depend on one another for knowledge and information. Teams that have been working together for years find it nearly impossible to reconstruct interactions with clients and other shared experiences without the other team members present.

What does a TMS do for teams? How does it affect productivity in terms of the key dimensions of performance criteria? More important, how can the manager best capitalize on the strengths of a TMS while minimizing the liabilities?

Tacit Coordination

Tacit coordination is the synchronization of members’ actions based on assumptions about what others on the team are likely to do. Task-oriented groups rarely discuss plans for how to perform their tasks unless they are explicitly instructed to do so.80 Consider the results of an analysis of 14 years of the National Basketball Association.81 Teams on which players had played together longer won more games. The teamwork effect was shown even for bad teams—if bad teams played together a lot, they won more than they should have based on other criteria. These gains are attributed to tacit knowledge, for example, anticipating where a teammate will be on a fast break.82 Team members’ attempts to coordinate tacitly begin prior to interaction. Evaluating the competence of other team members can be difficult, however. Claims of personal competence by coworkers cannot always be trusted, because they may reflect members’ desires to impress one another.83 Accepting coworkers’ evaluations of one another’s competence can be risky as well because these secondhand evaluations are often based on limited information84 and may reflect impression-management efforts by the people who provide them.85

The TMS and Team Performance 

TMS eliminates much of the coordination loss that can plague team effectiveness.86 Teams that have a transactive memory structure because their members are familiar with one another are less likely to fall prey to the common information effect compared with teams composed of previously unacquainted persons.87 Thus, the key question for the manager is how to ensure that teams develop an accurate TMS.

Probably the most straightforward way is to simply ask members of the team to indicate what knowledge bases the other members of the group possess. If there is high intrateam agreement, the TMS is higher than if there is low agreement about who knows what.

In one investigation, the completion times of teams of doctors performing total joint replacements in hospital surgeries were examined.88 Three types of learning were examined: organizational experience (i.e., the number of times that kind of procedure had been performed); individual experience (i.e., the number of times a given person on a given team had performed the surgery); and team experience (i.e., the number of times any two people on a team had performed the surgery together). If successful surgical procedures were simply a function of accumulated expertise, then “team learning” should not matter. However, it does: The more times people have worked together as a team, the faster (and smoother) is their surgery. For example, holding all other kinds of experience constant, a team whose members have performed ten total knee replacements together takes 5 percent less time to complete the procedure when compared to a team that is just as accomplished but that has no experience in working together.

Developing a TMS in Teams

Training is one of the most effective ways of ensuring that groups quickly and accurately develop a TMS. And an absence of training might imperil team effectiveness. For example, federal work-hour caps that reduced training were established in 2003 in teaching hospitals that train medical residents. A subsequent study found that patient complications in neurological brain tumor units increased by 2 percent in the 5-year period after the new regulations, compared to the 5 years previous, suggesting that training is imperative for patient care.89

A fundamental question that companies face is whether to train individuals independently or as part of a team. As a guiding principle, there should be a high degree of correspondence between workers’ experiences during training and their experiences on the job. The key reason is that similar conditions will facilitate the transfer of knowledge learned in training to how individuals actually carry out their job. This type of state-dependent learning can be a strength of teamwork. Too often, learning is decontextualized from what the work teams are doing.

People perform their work differently when they are working in teams than when they are alone. This means that individuals require different kinds of training when they work in teams than when they work alone or apart. People who will work together as a team should train together, because (among other reasons) even during training, a TMS will ensure that the right structure of information sharing and responsibility will develop. Training can be specifically geared toward developing specific TMS structures. For example, teams can plan who will be responsible for what types of information; they can also make explicit efforts to discern expertise and then make that information known to members. Transactive memory training may be especially important when team members will work together only for a single project or when the team interacts with several other teams across the organization. It is important to align the unit of work—for example, individual, small team, large group—with the unit that is being trained. Therefore, when small teams work together, they should train together; when large groups work together, they should train together; when individuals work alone, it may be best to train them individually.

In Chapter 4, we reviewed three types of competencies for team members: technical skills, task-related skills, and interpersonal skills. If a company has limited resources for training, it is important that employees who will work together receive their technical training together. If that is not feasible, the training that they do undergo together should be directly connected to the work they will do together. Merely having workers undergo interpersonal skills training together (which is largely divorced from the real work they will do together) can undermine performance. The key to effective learning in most situations is the receipt of timely and effective feedback.

Example of Training in Work Groups

As an illustration of the effect of a TMS on performance, simulated work groups were asked to assemble AM radios as part of a training experience.90 Training was organized in two ways: (1) individually based training (as is common in many companies) and (2) group training, in which groups of three people worked together. In the training phase, all individuals and groups received identical information. Groups were not given any instructions in terms of how they should organize themselves. The only difference was whether people were trained alone or as part of a group.

Exactly 1 week later, the participants were asked to assemble the radios again. This was more difficult, because no written instructions were provided, as had been the case in the training phase. In this part of the investigation, everyone was placed into a three-person team, given the parts of the radio, and asked to assemble it from memory. This meant that some of the groups were composed of people who had trained individually and others of those who had trained with a team. Thus, any difference in performance between the two types of groups would be attributable to the differences in training.

Not surprisingly, the groups that had trained together performed dramatically better. They were more likely to complete the assembly and did so with fewer errors. The intact groups performed better than did the ad hoc groups because they were able to tap into the TMS that had spontaneously developed during training.

A TMS and an emphasis on team training are most relevant to tactical teams (i.e., teams that carry out a procedure) as opposed to creative or problem-solving teams. Thus, if a team is assembling radio parts, operating machinery in a coal mine, flying a jetliner, or performing heart surgery, it helps a lot for the members to have trained together on the job. (See Exhibit 6-6 for a case analysis of training effectiveness.)

Exhibit 6-6 Case Analysis of Different Types of Training Effectiveness

Source: Based on Moreland, R. L., Argote, L., & Krishnan, R. (1996). Socially shared cognition at work. In J. L. Nye & A. M. Brower (Eds.), What’s social about social cognition? Thousand Oaks, CA: Sage; Liang, D. W., Moreland, R. L., & Argote, L. (1995). Group versus individual training and group performance: The mediating role of transactive memory. Personality and Social Psychology Bulletin, 21(4), 384–393.

PRELIMINARY INVESTIGATION

At a certain factory that assembles radios, a consultant was called in to assess variations in performance. To create healthy within-company competition, workers were organized into self-managing teams. There were four such teams in the plant, but performance varied dramatically across the four teams. What was the problem?

The consultant began her investigation by asking for information about how the different teams were trained. She uncovered four distinct training programs used by each of the teams. Upon interviewing each team in the plant, she found that each team was convinced that its method was the best one. When the consultant confronted teams with the evidence pointing to clear differences in performance, the team identified a number of countervailing factors that could have affected their performance. The managers were particularly concerned because the company was about to hire and train four new plant teams and they did not know which method would be best. The consultant devised the following test using the radio assembly task. Everyone in the entire plant received identical technical training and ultimately performed in a three-person group. However, certain aspects of the training were systematically varied. The consultant tracked the following teams:

  • Red team: Members of the red team were trained individually for one day.

  • Blue team: Members of the blue team were given individual training for one day and, then, the entire team participated in a two-day team-building workshop, designed to improve cohesion and communication.

  • Yellow team: Members of the yellow team were given group training for one day but were reassigned to different teams on the test day.

  • Green team: Members of the green team were given group training for one day and remained in the same team on test day.

TEST DAY

On test day, the consultant wanted to capture the four key measures of team performance outlined in Chapter 2. Whereas the hiring organization seemed primarily interested in productivity—as measured by number of units successfully completed—the consultant was also interested in assessing other indicators of team performance, such as cohesion, learning, and integration.

The consultant first asked each team to recall as much as they could about the training. In short, each team was asked to reconstruct the assembly instructions from memory. The consultant used this as a measure of organizational memory. The consultant then asked each team to assemble the radios without the benefit of any kind of written instructions. Thus, each team was forced to rely on the training principles they had learned and (hopefully) remembered. Results were timed so that each team could be evaluated with respect to both efficiency and how accurately they met specifications.

Then, the consultant asked each team member to evaluate other team members in terms of their task expertise. This was a measure of the tendency to specialize in remembering distinct aspects of the task, as well as who was regarded by all team members as having a certain, relevant skill. The consultant videotaped each team during the critical test phase and documented how smoothly members worked together in terms of the principles of coordination (discussed in Chapter 2). Specifically, did members drop things unintentionally on the floor? Lose parts? Bump elbows? Have to repeat questions and directions? Question each others’ expertise and knowledge? Or, alternatively, did the team work together seamlessly?

The videos revealed the level of team motivation and also allowed the consultant to document things like how close members of the team sat to one another and the tone of their conversation. Finally, the consultant recorded the “We-to-I” ratio, or the number of times team members said “we” versus “I”—an implicit measure of team identity and cohesion. What do you think happened?

OUTCOME

The green team outperformed all of the other teams in terms of accuracy of completion.

DEBRIEFING WITH MANAGERS

One of the managers found it difficult to believe that team training received by the blue team in the area of cohesion and interpersonal skills did not make an appreciable difference. “We spend a lot of money every year trying to build trust and cohesion in our teams. Is this going to waste?” The consultant then shared the information shown in “Effects of Various Training Methods on Assembly Errors.”

The results in the graph directly compare teams with a total of six weeks of working intensively with one another on cohesion-building (non-technical-skill building) tasks with teams who are virtual strangers, with the exception of having trained together. As you can see, the fewest number of errors were made by groups who trained with one another and then performed together; having special training in cohesion on top of that does not seem to matter much.

Recommendations for Team Development

What are the ways to maximize team performance through a TMS?

Work Planning

Teams whose members will work together should plan their work. Teams spend a disproportionate amount of their time together doing the task, rather than deciding how it should be done. The data on medical errors at St. Francis Hospital in Hartford, Connecticut, revealed the importance of planning: The more times a nurse had to leave the operating room to get something, the higher was the patient infection rate.91 That led to a new team process of preparing for surgery.

Optimizing Human Resources

Group success is dependent upon both the knowledge that team members have and the extent to which they can access this knowledge. For this reason, teams perform better when their members know who is good at what.92 For example, when bank loan officers review the financial profiles of various companies and predict whether each company will go bankrupt, diversity in expertise and the ability of groups to recognize expertise improve predictions.93 Unexpected problems can be solved more quickly and easily when members know who is good at what.94 Such knowledge allows team members to match problems with the people most likely to solve them. People learn and recall more information in their own area of expertise when their partner has different, rather than similar, work-related expertise.95 One investigation compared groups who were trained in using their knowledge to solve problems to individuals and groups with no training. The groups who were trained to share information had more effective dialogues, were better able to recognize which members had expertise, and had better performance.96

Monitor Stress and Pressure

Acute stress affects mental models and transactive memory in teams.97 In one investigation, the performance of 97 teams working on a command-and-control simulation was negatively affected when teams were under acute stress. However, if the stressor was regarded as a challenge (challenge stressor), this improved performance and transactive memory; hindrance stressors negatively affected performance (even when combined with a challenge stressor).98 Similarly, when nuclear power plant control room crews were examined in a simulated crisis, higher-performing crews were more adaptable in terms of exhibiting fewer, shorter, and less complex interaction patterns.99

Teams That Will Work Together Should Train Together

In tactical and problem-solving teams, members who work and train together perform better than do teams whose members are equally skilled but do not train together.100 Team member change is particularly detrimental when teams have key roles and causes high levels of coordination loss when members change to a more strategically core role.101 In contrast, team training increases performance by facilitating recognition and utilization of member expertise.

The importance of work group familiarity vis-à-vis training is hard to overestimate. For example, familiarity among team members is associated with fewer accidents and fatalities among pairs of crew members working closely together in coal mines (e.g., roof bolters and bolter helpers).102 Although familiarity with the terrain has somewhat more impact than personnel similarity, the latter factor is clearly important, especially when teams work in less familiar terrain. Familiarity is associated with higher levels of crew productivity, even after labor, technology, and environment factors are taken into account.103

Plan for Turnover

At some point, teams dissolve; a member leaves or is transferred, and the team is left to find a replacement. Sometimes turnover is planned; other times it is unanticipated. Turnover can be a disruptive factor in teams, largely because newcomers and old-timers are unfamiliar with one another. However, much of the potential damage of turnover can be averted by strengthening team structure, such as assigning roles to members and prescribing work procedures.104

Team Learning

Group learning involves the basic process of sharing knowledge, storing knowledge, and retrieving knowledge.105 How do teams learn from their environment, “newcomers,” and outsiders?

Learning from the Environment

In an analysis of organizational learning in improvement project teams in hospital neonatal intensive care units, two distinct factors emerged as key: learn-what (activities that identify current best practices) and learn-how (activities that operationalize practices in a given setting).106 The hospital teams had greater success when they implemented practices that were supported by extensive evidence and when project team members engaged in learning activities designed to promote engagement by the unit. Thus, both learn-what (content) and learn-how (means) are important.

Learning from Newcomers and Rotators

Many groups are “porous” in the sense that newcomers join groups and people rotate in and out of the group. Groups are more likely to adopt the routine of a rotator when they share a superordinate identity with that member.107 A group is also more likely to adopt a routine from a rotator when it is superior to their own. When groups do not share a superordinate identity, they fail to adopt the rotator’s ideas and knowledge, even when it is superior to their own and would have improved their performance.

Learning from Vicarious Versus in Vivo Experience

How does direct experience with a task versus experience acquired vicariously from others affect team performance? Direct task experience leads to higher levels of team creativity and more divergent products than does indirect task experience (vicarious experience).108 Teams who learn through direct task experience develop better transactive memory systems than do teams who learn vicariously.

It is important to consider the feedback offered via experience; feedback that is too detailed and specific might do more harm than good. A study of 48 trainees in a furniture factory performance simulation revealed that increasing feedback specificity hindered knowledge transfer. Those who received less specific feedback relied more heavily on explicit information processing and had more exposure to the challenging aspects of the task than did those who received more specific feedback.109

Learning from Threat, Change, and Failure

It is inevitable that teams will fail or that the environment will challenge their ability to perform in unexpected and dramatic ways. Studies of teams’ ability to adapt to sudden and dramatic changes in workload, for example, reveal that learning and performance orientation affect their ability to adapt.110 And studies of team project failure reveal that teams who believe that their organization normalizes failure are able to recover more quickly.111

Team Longevity: Routinization Versus Innovation Trade-Offs

Teams whose members work together for longer periods are more likely to develop a TMS and will, therefore, be more productive. However, there is a countervailing force at work in teams that have been together for long periods of time, namely, routinization. That is, because a TMS is basically a set of expectations, certain working relationships may become entrenched over time. For example, groups that experience partial membership change tend to rely on the TMS structure that their old-timers developed in their original group; this is ultimately detrimental to performance.112 However, when old-timers are instructed to reflect upon their collective knowledge, these negative effects are minimized. When delegation is optional (which a TMS does not ensure), and in a world in which the team’s expectations about what is needed (e.g., consumer demand) are accurate, then more TMS should basically lead to more routinization of the task and, hence, to a more efficient channeling of efforts by team members (because there will be less coordination loss involved in understanding each team member’s role). Such expectations would seem to be best when there is little need for innovation. Thus, there is a precarious trade-off of sorts between routinization and innovation.

For much of the work that organizations do, routinization is a good thing; however, for a large part of what organizations do, innovation is desirable and necessary to meet the competitive challenges we outlined in Chapter 1. Thus, a well-defined TMS could hinder the team’s ability to be adaptive.

For these reasons, there may be significant problems associated with extended team longevity. As a case in point, consider an R&D facility of a large American corporation.113 The division, which included 345 engineers and scientific professionals, was geographically isolated from the rest of the organization. Katz examined 50 project groups in this division that varied greatly in terms of their longevity—that is, how long members of one group had worked with one another. For a period of 15 weeks, professionals kept records of their work-related communication; any time that a group member consulted or spoke with others, whether at the water cooler or in the parking lot, this was recorded. Later, the department managers (a total of seven) and the two lab directors evaluated the performance of each project produced by each group with which they were technically familiar. The performance of these groups increased as they gained longevity, but only up to a point. After 5 years of working together, team project performance declined steeply, as did intraproject communication, organizational communication, and external professional communication—basically all the types of communication that serve to bring fresh ideas to the group.

Four behavioral changes took place in groups that worked together for over 5 years:

  • Behavioral stability Project members interacting over a long time develop standard work patterns that are familiar and comfortable. This can happen very rapidly—for instance, the way people in a group tend to sit in the same places in meeting after meeting, even when there may be no logical reason for doing so. Over time, this behavioral stability leads to isolation from the outside. The group can grow increasingly complacent, ceasing to question the practices that shape their behavior.

  • Selective exposure There is a tendency for group members to communicate only with people whose ideas agree with their own. It is related to the homogeneity bias—the tendency to select new members who are like members in the existing group. Over time, project members learn to interact selectively to avoid messages and information that conflict with their established practices and disposition.

  • Group homogeneity Groups that are separated from the influence of others in the organization develop a homogeneous set of understandings about the group and its environment.

  • Role differentiation Groups that work and train together become increasingly specialized in project competencies and roles. This results in greater role differentiation, which in turn results in less interaction among group members because the roles and expectations held by each are so well entrenched. Consequently, they lose access to much of the internal talent, and their ability to learn new ideas from one another is diminished.

Thus, in terms of actual task performance, as team longevity increases, certain social processes conspire to lower levels of project communication, which in turn decrease project performance. Project groups become increasingly isolated from key information sources both within and outside their organizations with increasing stability in their membership. Reductions in project communication adversely affect the technical performance of project groups. Variations in communication activities are more associated with the tenure composition of the project group than with the project tenures of the individual engineers. Stated another way, it is not the age of the employee that is of critical importance, but the age of the team. Furthermore, individual competence does not account for differences in performance. Thus, it is not the case that the older, less skilled members were working in teams that were of greater longevity. Furthermore, the longevity of project groups does not appear to be part of the mental models of the managers—virtually no one was aware of the tenure demographics of their project groups.

What does all of this mean for team longevity? A certain amount of familiarity is necessary for teams to work together in a productive fashion. The effect of working together tends to make team members grow more familiar with each other’s relevant knowledge base, and hence, a TMS can develop. A TMS can be helpful in tasks where coordination losses need to be reduced and tactical precision is key. Although a certain amount of routinization is desirable in any team, the overly routinized team hinders communication and obstructs innovation. Looking at this question from a team design standpoint might offer some insights. It may be desirable, for example to design some teams whose primary objective is to act as innovation experts for the creation and transfer of the organization’s best practices. Groups are more likely to benefit from the knowledge and ideas brought by a newcomer when they share a superordinate identity with one another.114 Moreover, when members sit in an integrated fashion (versus sitting on opposite sides of a table), a superordinate identity is more likely to be established.

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset